
You are a cult leader pitching ridiculous belief systems to potential recruits in this improvisational storytelling party game. Cultists grab wild ideas from the deck and spin them into a coherent (or hilariously incoherent) doctrine, while Recruits pepper them with questions from cards like what should I bring to my first meeting. The cult that signs up the most believers wins.
You are a cult leader pitching ridiculous belief systems to potential recruits in this improvisational storytelling party game. Cultists grab wild ideas from the deck and spin them into a coherent (or hilariously incoherent) doctrine, while Recruits pepper them with questions from cards like what should I bring to my first meeting. The cult that signs up the most believers wins.
No expansions available

Zatu Games

Zatu Games

Asmodee UK

Zatu Games

Zatu Games

Zatu Games

Zatu Games

Rules of Play

Rules of Play

Rules of Play

Rules of Play

Rules of Play