
A re-themed version of Century: Spice Road set in the magical world of Caravania, where players are traders collecting soul crystals to create powerful golems. Each turn players establish trade routes, make crystal exchanges, or fulfil orders to claim victory point cards — the first to claim five triggers the final round.
A re-themed version of Century: Spice Road set in the magical world of Caravania, where players are traders collecting soul crystals to create powerful golems. Each turn players establish trade routes, make crystal exchanges, or fulfil orders to claim victory point cards — the first to claim five triggers the final round.
The third and final entry in the Golem Edition series reimplements Century: A New World with a worker placement mechanism, sending players to discover uncharted lands and trade gems to complete golem contracts. Workers can bump opponents from contested action spaces, and newly revealed areas open fresh strategic possibilities as the game evolves. Can be played standalone or combined with other Century: Golem games for epic hybrid play.
In the mountainous Golem homeland of Carvania, players establish crystal-trading outposts across a modular mountain range, claiming trade routes and fulfilling orders using a push-your-luck worker draw. Eastern Mountains reimplements Century: Eastern Wonders with vibrant manga art, and combines with Century: Golem Edition to create a unique combined game.

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