
A gang of crooks is splitting stolen loot in a warehouse, but nobody can agree on who gets what, so everyone pulls out a foam gun and starts pointing it at everyone else. Players bluff their way through rounds of standoffs, choosing between real bullets and empty clicks while deciding who to threaten and when to chicken out.
A gang of crooks is splitting stolen loot in a warehouse, but nobody can agree on who gets what, so everyone pulls out a foam gun and starts pointing it at everyone else. Players bluff their way through rounds of standoffs, choosing between real bullets and empty clicks while deciding who to threaten and when to chicken out.
The gangsters lay down their lone-wolf ways and form rival mob families for a high-stakes shootout. This expansion brings team play, a deck of hireable mercenaries and seats for up to nine players in the foam-dart standoff.
The heist gets more dangerous as fresh firepower hits the table. New pistols, loot, and special powers escalate the standoff over a bank vault stuffed to bursting.

Clownfish Games

Rules of Play

Zatu Games

Rules of Play

Zatu Games

Rules of Play

Rules of Play

Zatu Games

Zatu Games

Rules of Play

Zatu Games

Zatu Games