
2012 · Designed by Steffen Bogen · Published by KOSMOS
Players race to place all their tetromino-shaped tiles onto a shared hex board, but a cleverly adjustable surface changes the territory available based on player count. Simple to learn but requiring careful planning, this abstract game rewards positional thinking with quick and satisfying play.
Prices as shown on each shop’s site, VAT included. Buying more than one game? The bundle builder finds the cheapest combination of parcels.