
2018 · Designed by Yves Moraes and Fabrice Vannieuwenhoven · Published by Space Cowboys
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Players work together as agents of the Bureau of Investigation, diving into paranormal cases inspired by H.P. Lovecraft's writings across 1920s Boston, Arkham, and far stranger locales. Five standalone cases ask teams to explore locations, question witnesses, and piece together clues in the same open-ended deductive style as Sherlock Holmes Consulting Detective. New mechanics and twists distinguish it from its inspiration while keeping the cooperative narrative feel.