
2019 · Designed by Jon Levin · Published by Forbidden Games
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Pirate captains lay out scraps of treasure maps to program their minions' routes across an island — but some cards are placed face-down, hiding their instructions from rival captains who must guess what they do. Minions stumble along following the combined map, falling into pits, colliding, and bumbling toward treasure or traps as the captains watch their devious plans unfold. After two rounds of map-laying chaos, the captain whose minions end up closest to the treasure wins.