
An expansion for Argent: The Consortium adding the Technomancy school of magic with a new candidate, new rooms, and dozens of new spells, treasures, apprentices, and supporters. Technomancers build devices that capture and manipulate natural magical energy rather than casting spells themselves, spanning three disciplines: Alchemy, Mechanics, and Artifice.
An expansion for Argent: The Consortium adding the Technomancy school of magic with a new candidate, new rooms, and dozens of new spells, treasures, apprentices, and supporters. Technomancers build devices that capture and manipulate natural magical energy rather than casting spells themselves, spanning three disciplines: Alchemy, Mechanics, and Artifice.
No expansions available

Beanie Games

Clownfish Games

Asmodee UK

Asmodee UK

Leisure Games

Leisure Games

Asmodee UK

Leisure Games

Asmodee UK

Leisure Games

Asmodee UK

Asmodee UK