
2014 · Designed by Tim Prow · Published by Bellwether Games
You and your fellow scientists have been exposed to a deadly toxin and must work together to figure out which vial is the antidote before it is too late. Each turn one player decides what action everyone must take — discard a card or trade research — slowly narrowing down the possibilities. Eventually your cards run out and you must drink whatever is left, praying it is the cure.
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