
2016 · Designed by Kevin Riley · Published by Action Phase Games and Indie Boards & Cards
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The last remnants of humanity huddle in the underground refuge of Gravehold, defended by mages who recycle the invaders' own dark energy into spells and weapons. Cooperate as breach mages to repel The Nameless and other monstrous threats in a fast, brutal deck-builder. A clever variable turn order and no-shuffling discard rules make every battle feel like chaos contained.

This wave of content for Aeon's End arms your mages with new powers and pits them against a fresh nemesis, drawn from the Past and Future crowdfunding campaign that funded it. More options for the cooperative fight to keep Gravehold's darkness at bay.
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Aeon's End: The Void is an expansion for the standalone Aeon's End titles that features two new nemeses and two new breach mages. · 2018
Around its usual

Journey both backward and forward through Aeon's End history: interwoven campaigns send you centuries into the past and just as far into an uncertain future, playable in whichever order you like. Together they weave a single story of how your fight began, and where it's headed.
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Deep below the earth, something ancient and terrible stirs. In The Descent, you take on the role of a mage defending the founding of Gravehold from the Nameless in this standalone deck-building adventure. The new Friends & Foes module shakes up how allies and enemies interact, creating a replayable narrative campaign you can enjoy alone or with up to three friends. · 2024
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The Ancients collects promo content from the Aeon's End: The New Age campaign that was not designated as Kickstarter exclusive, offering new nemeses and breach mages for veteran players to slot into their existing Aeon's End collection. · 2019
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Aeon's End: The Outer Dark is an expansion for the standalone Aeon's End titles that features two new nemeses and two new breach mages, as well as player cards and nemesis cards. The extinction of Gravehold wanes ever nearer as The Nameless gather their most powerful legions. Not even the dreams of those who have endured are a refuge any longer. What terrors loom in the heart of the great nothing some call The Outer Dark? An expansion for Aeon's End, The Outer Dark contains new nemeses and two new breach mages, as well as new gems, relics, spells, and minions. · 2018
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Aeon's End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon's End: The New Age narrative.
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More heroes and horrors arrive from the Outcasts campaign: fresh breach mages join the fight against a new nemesis, backed by new market cards and treasures to hunt down on your expeditions. It rounds out the story for anyone who missed the crowdfunding exclusives.
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Gravehold remains the last bastion of The World That Was. As the otherworldly incursions from the creatures known only as The Nameless intensify, a cadre of strange survivors emerge from the void itself. Will they be Gravehold's salvation or its undoing? War Eternal is a standalone game compatible with the cooperative deck-building game Aeon's End. Players struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and an all-new cast of dynamic characters. Featuring a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack and deck management rules that require careful planning, War Eternal can be played alone or combined with other Aeon's End content for a game experience like no other.
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A small expansion for the cooperative deck-building game Aeon's End, set in the besieged city of Gravehold. It adds new mages and powerful nemeses bent on destruction, along with additional market cards and treasures for the Expedition campaign mode.
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to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle. Aeon's End: The New Age is a standalone expansion that is compatible with all of the other standalone games. All content can be mixed and matched for exciting new combinations!
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Born from stretch goals in the Legacy of Gravehold campaign, this expansion drags Aeon's End's mages into crumbling ruins haunted by new nemeses threatening Gravehold's last defenders. Fresh dangers and tools for the cooperative fight to keep the darkness at bay.
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Out of the wreckage comes opportunity: new tools and tactics surface for the mages defending against the endless breach, alongside a fresh nemesis eager to test them out. It's more firepower for your deck and more trouble bearing down from the other side of the rift.
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A new breach mage steps up to face a nemesis born from Shattered Dreams, backed by a fresh haul of gems, relics, spells, and minions to complicate the fight. It's another chapter in the mages' ongoing struggle to survive.
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The Nameless ever encroach on the last bastion of Gravehold. To defeat the dark, one must first become it. The Nameless is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features two new nemeses, and one new breach mage, as well as new gems, relics, spells, and minions.
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Aeon's End - Outcasts continues the Expedition system that was introduced in Aeon's End: New Age, which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.
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You are not breach mages yet, Brama lectures as she paces down the line of students, her frail form belying her immense power. Breach mages have protected us since the beginning, since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future. As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks. Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defence of our city. Once you understand this universal truth...only then will you be ready to become a breach mage. Aeon's End is not required to play Aeon's End: Legacy.
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Deep beneath Gravehold, the Horde-Crone has awakened the troggs to reclaim the ancient city. The Depths introduces one new nemesis and three new breach mages, along with fresh spells, relics, gems, and minions for the cooperative deck-building game Aeon's End.
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